Moira Truesilver

Captain of the Bearded Sailor

Description:

Dwarf Hammerer Level 5 Soldier

Medium natural humanoid XP 200
Initiative +4 Senses Perception +4; low-light vision
HP 64; Bloodied 32
AC 23; Fortitude 18, Refl ex 15, Will 17
Saving Throws +5 against poison eff ects
Speed 5
m Warhammer (standard; at-will) ✦ Weapon
+11 vs. AC; 1d10 + 3 damage.
M Shield Bash (minor; recharge ⚄ ⚅ )
+9 vs. Fortitude; 2d6 + 3 damage, and the target is knocked
prone or pushed 1 square (dwarf hammerer’s choice).
R Throwing Hammer (standard; at-will) ✦ Weapon
Ranged 5/10; +10 vs. AC; 1d6 + 3 damage.
Stubborn (immediate interrupt, when an enemy tries to push the
dwarf hammerer or knock it prone; at-will)
The hammerer makes a melee basic attack against the enemy.
Stand Your Ground
When an eff ect forces a dwarf to move—through a pull, a push, or
a slide—the dwarf moves 1 square less than the eff ect specifi es.
When an attack would knock the dwarf prone, the dwarf can roll
a saving throw to avoid falling prone.
Alignment Good Languages Common, Dwarven
Skills Dungeoneering +11, Endurance +5
Str 17 (+5) Dex 10 (+2) Wis 14 (+4)
Con 16 (+5) Int 11 (+2) Cha 12 (+3)
Equipment plate armor, heavy shield, warhammer, 3 throwing hammers
Bio:

Moira captains The Bearded Sailor for The Order in exchange for not being a slave in the mines. She transports dwarf workers from one place to another, and although she hates doing it, she feels it may be a way to change the system from the inside.

Moira’s Husband is currently kept in Ironhammer Mountain. One day she has vowed to free him from The Order’s control.

She came to Finwin Balderdash in Oasis one day to attempt to procure a large quantity of magical items. She had planned to do this in an attempt to recklessly free her husband.

Brash, loud, and stubborn, Moira will do whatever it takes to one day free her people.

Moira Truesilver

Godswar Emrys