• Age 9, often acts it.
  • Smells like he hasn’t bathed since age 1.
  • Resents his own kind (abandonment issues).
  • Actively attempts to remain in good standing, though recent adventuring is slowly pulling chaotic tendencies to the surface.
  • Is the hairiest thing on two legs.

There is not much to the background of Bertug. He was found as a newborne outside the Lorekeeper cloister on Oghma. It is unsure exactly where and to who Bertug was born. He was brought up inside the cloister as any youth, though at an accelerated rate due to the quick aging process of Bugbears (they are considered fully mature by age 11). Bertug took to the teachings of Silvanus with fervor, using the god as a deistic representation of his wild heritage, and as an anchor to repress lashes of insolence that may categorize him as a ferocious, dangerous Bugbear.

After being chased out of the Lorekeeper cloister on Oghma following visions from the gods, Bertug can no longer follow the guidance in civility and reason set by monks. He now looks to his compatriots and companions as examples of how to restrain himself in society. The constant battles of recent adventuring, however, are slowly brewing violent impulses that may not be easily contained…


Final Ability Scores
Str 21, Con 10, Dex 18, Int 10, Wis 14, Cha 8.
Starting Ability Scores
Str 17, Con 10, Dex 15, Int 10, Wis 13, Cha 8.
AC: 23 Fort: 22 Reflex: 22 Will: 18
HP: 62 Surges: 6 Surge Value: 15
Trained Skills
Nature +13 (+2 from Leafbox of Silvanus), Stealth +15, Perception +13, Acrobatics +13, 
Athletics +14
Untrained Skills
Arcana +4, Bluff +3, Diplomacy +3, Dungeoneering +6, Endurance +4, Heal +6, History +4,
Insight +6, Intimidate +5, Religion +4, Streetwise +3, Thievery +8
Level 1: Weapon Proficiency (Triple-headed flail)
Level 2: Lethal Hunter
Level 4: Two-Weapon Fighting
Level 6: Weapon Expertise (Flail)
Level 8: Two-Weapon Defense
Ranger at-will 1: Hit and Run
Ranger at-will 1: Twin Strike
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Yield Ground
Ranger encounter 3: Leonine Surge
Ranger daily 5: Two-Wolf Pounce
Ranger utility 6: Serpentine Dodge
Ranger encounter 7: Claws of the Griffon
Leather Armor of Resistance +2, Ornament of Alertness +2, Adventurer's Kit, Climber's Kit, 
Thieves' Tools, Crossbow Bolts (144), Waterskin, Potion of Healing (heroic tier), Large 
Repeating crossbow, Large Magic Triple-headed flail +1, Large Lullaby Triple-headed flail +1, 
Large Whip, Leafbox of Silvanus +2
903 Gold
Bertug Randomness Items
Sewer Cloak of Smelling Badly, Skin of ale (1 pitcher), Cup, Rabbit bone, Small glass cadaver 
jar, Leaves, Backpack filled with desert sand, Rod & tackle, 1/2 a pillow


Godswar agilpin