Veranas

Items I have made or Tweaked

Weapons

Longsword (Helios)                   lvl 2
Spiked Gauntlet (Veranas)            lvl 2
Revolver (Veranas)                   lvl 4
2x Trip Flials (Bertug)              lvl 4/6
Sacrificial Longsword (Veranas)      lvl 6
Trident (Veranas)                    lvl 8

Armor

Scale Armor (Veranas)                lvl 6

Items I plan to make

Superior Weapons

Kanabo          2h    +2     d12    -    30gp    15lb        Club          Brutal 3
Double Trident  2h    +2   d8/d8    -    30gp    10lb   Spear/Lgt blade    Def/Off-hand

Special Items

Gunblade => Superior   1h   4lb
Requires: Short sword, Revolver, Swift shot scroll, 20gp extra materials, and Quick Draw feat
It is 2 weapons in 1 but doesn't count as a double weapon
Gun       +3     d6   8/15      Crossbow        Load free
Blade     +3     d6     -       Lgt Blade           -
Kusarigama (Chain-sickle) => Superior  2h   15lb   
Requires: Spiked chain, Sickle, Grasping weapon scroll, 30gp extra materials
Must grab with the chain & then atk grabbed target with the sickle
It is 2 weapons in 1 but doesn't count as a double weapon
Chain     +3     d8     -       Flail           Off-hand
Sickle    +2     d6     -       Lgt Blade           -
Metsubushi (Black eggs) => Alchemical item
Price and atk bonus follows the same as Alchemist's Acid AV pg 24
Heroic: The target is blinded SE
Paragon: The target is blinded and takes 1d4 ong dmg SE both
Epic: The target is blinded and takes 2d4 ong dmg SE both
Battering Ram => 20lb   50gp
When used by 1 person gain a +2 to athletic checks to break down doors/containers
When used by 2 people gain a +4 to athletic checks to break down doors/containers
Caltrops => Alchemical item
Minor: drop the caltrops in an empty square adjacent to you
When a creature enters the square make an atk
Level 4:   +7  vs. Ref  Hit: 2d6, target is immobilized til start of their next turn
Level 9:   +12 vs. Ref  Hit: 2d6, target is immobilized til start of their next turn
Level 14:  +17 vs. Ref  Hit: 2d8, target is immobilized til start of their next turn
Level 19:  +22 vs. Ref  Hit: 2d8, target is immobilized til start of their next turn
Level 24:  +27 vs. Ref  Hit: 3d8, target is immobilized til start of their next turn
Level 29:  +32 vs. Ref  Hit: 3d8, target is immobilized til start of their next turn
Sais => 2lb 20gp
Sai       +2     d4     -       Lgt Blade          Off-hand/Def
Encounter - Reaction => Trigger: missed by an attack made with a weapon
Make a Strength +2 vs Ref Hit: Enemies weapon falls to the ground in the player's sq
Strength +4 => Paragon
Strength +6 => Epic
Flamethrower straight line "blast" 
Harpoon for the boat
Trebuchet
kirobalista => http://www.mlahanas.de/Greeks/war/CatImages/Cheiroballista.jpg
Iron fan
Hook swords

Veranas

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