Dorim Cragwatcher

Beastmaster of the Red Wizards


Dorim Cragwatcher, NPC Wizard Level 7 Artillery

Medium natural humanoid, dwarf XP 300
Initiative +3 Senses Perception +4; low-light vision
HP 62; Bloodied 31
AC 16; Fortitude 19, Reflex 20, Will 21
Speed 5
m Bat Bite (standard; at-will) F Poison
+12 vs. AC; 1d8 + 4 poison damage.
C Fire Shroud (standard; recharge ⚅) F Fire
Close burst 3; +12 vs. Reflex; 1d8 + 3 fire damage, and ongoing 5 fire damage (save ends).
A Sleep (standard; daily) F Sleep
Area burst 2 within 20 squares; +12 vs. Will; the target is slowed (save ends). First Failed 
Saving Throw: The target becomes unconscious (save ends).
False Life (minor; when bloodied; daily)
Conferred by amulet of false life; Dorim gains 14 temporary hit points.
Disguise Self (minor; daily) ✦ Illusion
Personal; Dorim takes on the appearance of another humanoid creature of the same size 
previously seen; the illusion lasts for 1 hour. Anyone attempting to see through the disguise 
makes a DC 28 Insight check to succeed.
Alignment Good Languages Common, Abyssal
Skills Arcana + 14, Bluff + 13
Str 11 (+3) Dex 11 (+3) Wis 12 (+4)
Con 14 (+5) Int 16 (+6) Cha 14 (+5)
Equipment amulet of false life +2, spellbook

This regal-looking dwarf wears a grand robe of scarlet under a striking blue cloak. His beard is clasped in arcane strictures, and a great winged bat perches on his shoulder as if a pet bird of prey.

Dorim is the caretaker of the animals for the Red Wizards. Locked away in their lower catacombs lie his more rare pets and creations. However, he mostly deals with magical familiars and pets.

Dorim Cragwatcher

Godswar Emrys